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181. dominix vs ishtar for pk - in Ships and Modules [original thread]
For smaller fleet battles a brutix. It's a very nice short range support ship, steals cap of your enemy, tanks like hell and can do nice damage with drones and some turrets. I tried it, and a zealot was running from me very fast because his cap wa...
- by Charles Tucker - at 2005.07.11 13:55:00
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182. The New Suicide Kestrel ? - in Ships and Modules [original thread]
put in an auxiliary power core and u should be able to fit 4 launchers ...
- by Charles Tucker - at 2005.07.11 13:51:00
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183. Light Freighters - in Ships and Modules [original thread]
Originally by: Nyxus ... 23000m3 is just too small to be convenient to move your things. If I want to travel to where some friends are hanging out and play with them for a while, I shouln't need to spend 5 hours to do so. ... Nyxus If...
- by Charles Tucker - at 2005.07.11 13:37:00
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184. Freighters, what they do and don't - in Ships and Modules [original thread]
One question i have and that matches here: If I load some packaged BS into my Freighter, and my freighter get's killed, what happens with the BS'? They are larger than 27500m¦ a jettison can is able to hold. And if there are new jettison cans, who...
- by Charles Tucker - at 2005.07.11 13:21:00
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185. Arbitrator tactics - in Ships and Modules [original thread]
Originally by: Rodj Blake If you're going up against interceptors, consider using webbers or target painters in your med slots, or nosferatus in your highs. Webbifier is a nice module, but useless if frigg orbits at 20km (excepts u hav...
- by Charles Tucker - at 2005.07.11 13:15:00
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186. Battleship Anti-Frigate mods - in Ships and Modules [original thread]
Originally by: Antdung Taking into consideration the new Missile changes and the already in place problems with hitting frigates that BS's have does anyone agree that there should be BS size turrets that specialise in taking out frigates.....
- by Charles Tucker - at 2005.07.11 12:59:00
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187. The Point of Missiles? - in Skill Discussions [original thread]
If you cannot use cruise missiles in Siege Launcher those Launchers will be useless for PvP. And so the Raven will lose around 30% Damage (Cruise missile damage compared to Torpedo damage). Combined with the fact, that missiles will miss some time...
- by Charles Tucker - at 2005.06.24 13:15:00
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